PROJ EXTRA: Difference between revisions

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'''defineprojectile''' <tilenum> '''PROJ_EXTRA''' <extra>
#REDIRECT [[defineprojectile]]
 
PROJ_EXTRA is a [[defineprojectile]] property used to set the damage strength of a projectile.
 
Where <extra> is the damage strength.
 
Negative numbers do not work to create a healing projectile. You must set this value to 0 and have the actor that is hit manually add health back to itself.
 
[[Category:Projectile_structure_members]]

Latest revision as of 09:57, 21 February 2020

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