PROJ EXTRA RAND: Difference between revisions

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That finishes off the projectile structure members.
 
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This is a value that is randomly added to the projectile's [[PROJ_EXTRA|extra]] according to this code in the source:
#REDIRECT [[defineprojectile]]
 
                            if (thisprojectile[i].extra_rand > 0)
                                s->extra += (TRAND&thisprojectile[i].extra_rand);
 
[[Category:Projectile_structure_members]]

Latest revision as of 10:57, 21 February 2020

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