PROJ EXTRA RAND: Difference between revisions

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This seems to be a value that is added to the damage (normally defined by [[PROJ_EXTRA|extra]]) when a actor other than the player is hit.
#REDIRECT [[defineprojectile]]
 
By default, the game will give a random damage that ranges from 0 to 5. EXTRA_RAND seems to NOT override this value, but rather adds it's would random value along.
 
[[Category:Projectile_structure_members]]

Latest revision as of 10:57, 21 February 2020

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