PROJ HITRADIUS: Difference between revisions

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'''defineprojectile''' <tilenum> '''PROJ_HITRADIUS''' <hitradius>
#REDIRECT [[defineprojectile]]
 
The distance at which [[sprite|sprites]] or certain hitscanning [[wall|walls]] will be affected by the [[hitradius]] of the projectile. If set to a value lower than 1, no hitradius will be generated.
 
[[Category:Projectile_structure_members]]

Latest revision as of 10:57, 21 February 2020

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