PROJECTILE BOUNCESOFFSPRITES: Difference between revisions

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If this is included in the [[PROJ_WORKSLIKE]] variable, then the projectile will not reflect [[ifhitweapon]] or [[ifwasweapon]] commands (and causes the enemies to not activate hit animation). Only works with [[PROJECTILE_FLAG_RPG|RPG-type]] projectiles.
#REDIRECT [[defineprojectile]]
 
[[Category:Projectile_Workslike_flags]]

Latest revision as of 09:59, 21 February 2020

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