Settspr: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
One (talk | contribs)
No edit summary
Automatically fixing double redirect from Structure access to Category:Structure access in a maintenance job
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
'''settspr'''[<tsprite ID>].member <number or gamevar>
#REDIRECT [[Category:Structure access]]


The members of the tsprite array are the sprites that are drawn on screen at a given time.  ''The tsprite array should not be confused with the game world sprite array that is accessed with'' [[getactor]] and [[setactor]] ''commands.''
[[Category:EDuke32 specific commands]]
 
[[Category:Sprite manipulation]]
Members of the tsprite array are counterparts of the actor array, and have similar names, except that member names in the tsprite array begin with 'tspr'.
[[Category:Gamevar manipulation]]
 
The settspr and [[gettspr]] commands should be used in [[EVENT_ANIMATESPRITES]].  See the entry for that event for more details.
 
Example of usage:
 
settspr[THISACTOR].tsprcstat 0

Latest revision as of 14:29, 31 May 2020