M player skill: Difference between revisions
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Created page with 'In singleplayer, it seems to be the same as Player_skill. In multiplayer, it store the skill level set in the "New game" menu. This is not the current skill level. 0 is "Non...' |
TrooperDan (talk | contribs) updated to reflect usage in menu |
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This stores the most recently highlighted skill level on the difficulty selection menu. | |||
In | In singleplayer, the value is 1-4 and is the same as [[Player_skill]] once the game starts. | ||
0 is "None" or "Piece of Cake", 1 is "Let's Rock", 2 is "Come get some" and 3 is "Damn I'm good". | |||
In multiplayer 0 is "None" or "Piece of Cake", 1 is "Let's Rock", 2 is "Come get some" and 3 is "Damn I'm good". | |||
[[Category:Userdef structure members]] |
Latest revision as of 12:54, 15 August 2020
This stores the most recently highlighted skill level on the difficulty selection menu.
In singleplayer, the value is 1-4 and is the same as Player_skill once the game starts.
In multiplayer 0 is "None" or "Piece of Cake", 1 is "Let's Rock", 2 is "Come get some" and 3 is "Damn I'm good".