Myospal: Difference between revisions
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{{Deprecated}} | |||
'''myospal''' <x> <y> <tilenum> <shade> <[[orientation]]> <pal> | '''myospal''' <x> <y> <tilenum> <shade> <[[orientation]]> <pal> | ||
Latest revision as of 03:09, 29 August 2020
This feature is deprecated. It's recommend not to use this feature. |
myospal <x> <y> <tilenum> <shade> <orientation> <pal>
Displays tiles onscreen. This is an older, more limited version of rotatesprite. The images are displayed at 320x200 resolution (the same as the default weapons).
x> X coordinate, ranged 0-320
<y> Y coordinate, ranged 0-200 .
<tilenum> is the tile number.
<shade> is 0 normally but can be any standard shade up to 31 or 63.
<orientation> translucency, masking, etc...
<pal> is the palette.
setvar x 30 setvar y 30 setvar tilenum 3350 setvar shade 0 setvar pal 2 setvar orientation 1 // transparency myospal x y tilenum shade orientation pal