PROJ DECAL: Difference between revisions
Jump to navigation
Jump to search
BlasterDRP (talk | contribs) mNo edit summary |
(No difference)
|
Revision as of 13:38, 24 December 2004
PROJ_DECAL is a defineprojectile property used to set the tilenum of any decal spawned by the projectile, ie- bullet holes.
Syntax is:
defineprojectile <tile number> PROJ_DECAL <number>
Where <number> is the tilenum of the decal used. Only works with bullet projectiles.