Y: Difference between revisions

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Member of the [[sprite]] struct; the actor's current Y position in a map.
Y is used in the following structures:
 
*[[sprite]] struct; the actor's current Y position in a map.
*[[Members of the wall structure|wall]] struct; the Y coordinate of the wall's first point.
 
[[Category:Sprite structure members]]
[[Category:Wall structure members]]

Latest revision as of 18:02, 5 October 2006

Y is used in the following structures:

  • sprite struct; the actor's current Y position in a map.
  • wall struct; the Y coordinate of the wall's first point.