Mikesnd: Difference between revisions
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| '''mikesnd''' | |||
| This plays whichever sound has the number of the executing [[actor]]'s [[yvel]].  For example, setting an actor's yvel to 12 and then calling mikesnd will cause the sprite to play sound #12. | This plays whichever sound has the number of the executing [[actor]]'s [[yvel]].  For example, setting an actor's yvel to 12 and then calling mikesnd will cause the sprite to play sound #12. | ||
| [[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
| [[Category:Sound manipulation]] | [[Category:Sound manipulation]] | ||
