PROJ SPAWNS: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
Mblackwell (talk | contribs)
mNo edit summary
(No difference)

Revision as of 21:17, 23 December 2004

PROJ_SPAWNS is a defineprojectile property used to spawn an actor on impact.

Syntax is:

defineprojectile <tile number> PROJ_WORKSLIKE <actor>


Set <actor> to -1 to spawn nothing, otherwise <actor> defaults to SMALLSMOKE.