PROJ SXREPEAT: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
Mblackwell (talk | contribs)
mNo edit summary
(No difference)

Revision as of 21:24, 23 December 2004

PROJ_SXREPEAT is a defineprojectile property used to set the x size of an actor spawned on impact.

Syntax is:

defineprojectile <tile number> PROJ_SXREPEAT <number>

Where <number> is the size you wish to set the spawned actor to.