PROJ ISOUND: Difference between revisions
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Revision as of 21:32, 23 December 2004
PROJ_ISOUND is a defineprojectile property used to play a sound when a projectile impacts a surface. This is ignored on bullet projectiles.
Syntax is:
defineprojectile <tile number> PROJ_ISOUND <name>
Where <name> is the name of the sound you wish to play.