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PROJ SYREPEAT: Difference between revisions

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Revision as of 20:26, 23 December 2004

PROJ_SXREPEAT is a defineprojectile property used to set the y size of an actor spawned on impact.

Syntax is:

defineprojectile <tile number> PROJ_SYREPEAT <number>

Where <number> is the size you wish to set the spawned actor's y to.