PROJ SOUND: Difference between revisions

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PROJ_SOUND is a [[defineprojectile]] property used to play a [[sound]] when a projectile is fired. For bullet projectiles this is the [[sound]] played on impact.
#REDIRECT [[defineprojectile]]
 
Syntax is:
 
defineprojectile <tile number> PROJ_SOUND <name>
 
Where <name> is the name of the [[sound]] you wish to play.

Latest revision as of 09:56, 21 February 2020

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