Warp on: Difference between revisions

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If this member is > 0 it is an indication that the map should be changed. Here are what its values mean:
NOTE: ud.warp_on's value is only modified by the engine during game startup, and by the map and changemap OSD commands.


0 : No map warp needed
0 : Default State


1 : Change map
1 : Change map (note that if a user map is specified it will change map regardless of the state of ud.warp_on)


2 or higher : Load saved game from slot (ud.warp_on - 2)
2 or higher : Load savegame from slot (ud.warp_on - 2)
 
The value of this variable is only checked at game startup and when a level ends.


[[Category:Userdef structure members]]
[[Category:Userdef structure members]]

Latest revision as of 04:27, 19 September 2014

NOTE: ud.warp_on's value is only modified by the engine during game startup, and by the map and changemap OSD commands.

0 : Default State

1 : Change map (note that if a user map is specified it will change map regardless of the state of ud.warp_on)

2 or higher : Load savegame from slot (ud.warp_on - 2)

The value of this variable is only checked at game startup and when a level ends.