PROJ VEL MULT: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
Jwaffe (talk | contribs)
m Added a little more detail
Fox (talk | contribs)
Redirected page to Defineprojectile
Tag: New redirect
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
PROJ_VEL_MULT is a [[defineprojectile]] property used to set multiply velocity of a projectile (causes an artificial acceleration).
#REDIRECT [[defineprojectile]]
 
On a given tic the projectile will move PROJ_VEL_MULT times, for example, if you set PROJ_VEL_MULT to 1, it will only move at its current velocity (stored in its sprite's [[xvel]] / [[zvel]]) once per tic.
 
Syntax is:
 
[[defineprojectile]] <tile number> PROJ_VEL_MULT <number>
 
Where <number> is the amount to multiply by. See also [[PROJ_VEL]].
 
[[Category:Projectile_structure_members]]

Latest revision as of 09:57, 21 February 2020

Redirect to: