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Shadefactor (DEF): Difference between revisions

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'''shadefactor <value>'''
<span {{code}}>'''shadefactor''' <value></span>


Controls the level of shading in GL modes. It is set to the shade at which all colors are pitch black.
Controls the level of shading in GL modes. It is set to the shade at which all colors are pitch black.
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[[Category:DEF commands]]
[[Category:DEF commands]]
[[Category:Palette editing]]

Latest revision as of 20:57, 10 March 2026

shadefactor <value>

Controls the level of shading in GL modes. It is set to the shade at which all colors are pitch black.

The shadefactor is pre-calculated based on the game palette. In the case of Duke 3D, the value is 30.