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My name is Evan. π΅π·π΅π±πΊπΈ | |||
I have been a member of Duke4.net since 2009, a developer of EDuke32 since 2011, and I co-founded Voidpoint in 2014. | |||
*Roles: | *Roles: | ||
**Computer Engineer by day | **Computer Engineer by day | ||
**Co-Founder of [[Voidpoint]] | **Co-Founder of [[Voidpoint]] | ||
**Technical Director of [[Ion Fury]] | **Technical Director of ''[[Ion Fury]]'' | ||
**[[EDuke32 | **[[EDuke32 Project Family|EDuke32 (+ VoidSW + NBlood + ...)]] Senior Developer | ||
**Director of [https://forums.duke4.net/topic/9316-shadow-warrior-deadly-kiss-restoration-project/ Shadow Warrior: Deadly Kiss restoration project] | **Director of [https://forums.duke4.net/topic/9316-shadow-warrior-deadly-kiss-restoration-project/ ''Shadow Warrior: Deadly Kiss'' restoration project] | ||
**Admin at Duke4.net ([https://forums.duke4.net Forums] & [https://discord.gg/FQkMQ7r Discord]) | **Admin at Duke4.net ([https://forums.duke4.net Forums] & [https://discord.gg/FQkMQ7r Discord]) | ||
**Staff at [https://discord.gg/V9fY5wE Blood Community Discord] | **Staff at [https://discord.gg/V9fY5wE ''Blood'' Community Discord] | ||
*Additional highlights of my involvement: | *Additional highlights of my involvement: | ||
**Helped with Duke Nukem 64 | **Helped with high-profile mods for [[EDuke32]] by implementing vital source port functionality and contributing to their construction | ||
**Credited in Duke Nukem 3D: Megaton Edition and Shadow Warrior Classic Redux | ***''Duke Nukem 64'' Mod | ||
**Apogee | ***''Duke Nukem: Total Meltdown'' Mod | ||
**Packaged new canonical versions of the Duke 3D expansions for 3D Realms Anthology and ZOOM Platform | ***Duke Hard | ||
**Recovered and restoring Shadow Warrior: Deadly Kiss | ***''Duke Nukem 3D'' High Resolution Pack | ||
****''Duke Caribbean: Life's a Beach'' Plus | |||
****''Duke: Nuclear Winter'' Plus | |||
***''Duke Nukem 3D: 20th Anniversary World Tour'' Stopgap Compatibility Layer for EDuke32 | |||
**Spearheaded [[VoidSW]], the preeminent source port for ''[[Shadow Warrior]]'' | |||
**Credited in ''Duke Nukem 3D: Megaton Edition'' and ''Shadow Warrior Classic Redux'' | |||
**Entrusted with Apogee & 3D Realms prototypes/betas | |||
***Successfully organized releases for ''Shadow Warrior'', ''Strife'', ''Major Stryker'', ''Bio Menace'', ''Halloween Harry'' | |||
***Authored the 3D Realms Beta Trailer | |||
**Packaged new canonical versions of the Duke 3D expansions for the ''3D Realms Anthology'' and ZOOM Platform | |||
**Recovered and restoring ''Shadow Warrior: Deadly Kiss'' | |||
**Formalized our [[development principles]] | |||
*Media: | |||
**[https://www.youtube.com/watch?v=MHQv4mSG7_I DF Retro Extra - Ion Fury Tech Interview] (2018) - I was interviewed by John Linneman from Digital Foundry about the creation of Ion Fury and the experience of working with the Build Engine in modern times from a technical perspective. I was joined by Frederik Schreiber, VP of our publisher, 3D Realms. | |||
**[https://www.indieretronews.com/2021/04/cola-powered-gamer-with-exclusive.html Cola Powered Gamer exclusive interview with Ion Fury team] (2021) - I spoke with Indie Retro News about the background of Ion Fury and the experience of serving as Technical Director on the project. My colleague Max Ylitalo, Lead Level Designer, joined me for the second half. | |||
*Contact: | *Contact: | ||
**<code>hendricks266+edukewiki</code> at gmail dot com | **email: <code>hendricks266+edukewiki</code> at <code>gmail</code> dot <code>com</code> | ||
**https://x.com/Hendricks266 | **X (nΓ©e Twitter): https://x.com/Hendricks266 | ||
**https://bsky.app/profile/hendricks266.bsky.social | **Bluesky: https://bsky.app/profile/hendricks266.bsky.social | ||
**https://github.com/Hendricks266 | **GitHub: https://github.com/Hendricks266 | ||
**https://www.linkedin.com/in/evanramos/ | **LinkedIn: https://www.linkedin.com/in/evanramos/ | ||
**https://linktr.ee/Hendricks266 | **Linktree: https://linktr.ee/Hendricks266 | ||
---- | ---- | ||
{{EDuke32 Developer}} | {{EDuke32 Developer}} |
Latest revision as of 03:15, 16 August 2025
My name is Evan. π΅π·π΅π±πΊπΈ
I have been a member of Duke4.net since 2009, a developer of EDuke32 since 2011, and I co-founded Voidpoint in 2014.
- Roles:
- Computer Engineer by day
- Co-Founder of Voidpoint
- Technical Director of Ion Fury
- EDuke32 (+ VoidSW + NBlood + ...) Senior Developer
- Director of Shadow Warrior: Deadly Kiss restoration project
- Admin at Duke4.net (Forums & Discord)
- Staff at Blood Community Discord
- Additional highlights of my involvement:
- Helped with high-profile mods for EDuke32 by implementing vital source port functionality and contributing to their construction
- Duke Nukem 64 Mod
- Duke Nukem: Total Meltdown Mod
- Duke Hard
- Duke Nukem 3D High Resolution Pack
- Duke Caribbean: Life's a Beach Plus
- Duke: Nuclear Winter Plus
- Duke Nukem 3D: 20th Anniversary World Tour Stopgap Compatibility Layer for EDuke32
- Spearheaded VoidSW, the preeminent source port for Shadow Warrior
- Credited in Duke Nukem 3D: Megaton Edition and Shadow Warrior Classic Redux
- Entrusted with Apogee & 3D Realms prototypes/betas
- Successfully organized releases for Shadow Warrior, Strife, Major Stryker, Bio Menace, Halloween Harry
- Authored the 3D Realms Beta Trailer
- Packaged new canonical versions of the Duke 3D expansions for the 3D Realms Anthology and ZOOM Platform
- Recovered and restoring Shadow Warrior: Deadly Kiss
- Formalized our development principles
- Helped with high-profile mods for EDuke32 by implementing vital source port functionality and contributing to their construction
- Media:
- DF Retro Extra - Ion Fury Tech Interview (2018) - I was interviewed by John Linneman from Digital Foundry about the creation of Ion Fury and the experience of working with the Build Engine in modern times from a technical perspective. I was joined by Frederik Schreiber, VP of our publisher, 3D Realms.
- Cola Powered Gamer exclusive interview with Ion Fury team (2021) - I spoke with Indie Retro News about the background of Ion Fury and the experience of serving as Technical Director on the project. My colleague Max Ylitalo, Lead Level Designer, joined me for the second half.
- Contact:
- email:
hendricks266+edukewiki
atgmail
dotcom
- X (nΓ©e Twitter): https://x.com/Hendricks266
- Bluesky: https://bsky.app/profile/hendricks266.bsky.social
- GitHub: https://github.com/Hendricks266
- LinkedIn: https://www.linkedin.com/in/evanramos/
- Linktree: https://linktr.ee/Hendricks266
- email:
EDuke32 Developer