Getlastpal: Difference between revisions
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Sets the current [[actor]]'s palette to what it was prior to using [[spritepal]]. | '''getlastpal''' | ||
Sets the current [[actor]]'s palette to what it was prior to using [[spritepal]]. The value that it reverts to is stored in the [[httempang]] member. | |||
See [[pal]] for more information about palette swaps. | |||
[[Category:Duke3D 1.3/1.5 commands]] | |||
[[Category:Sprite manipulation]] |