Knee incs: Difference between revisions
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This is used to control sequencing of the knee animation (mighty foot) | This is used to control sequencing of the knee animation (mighty foot) when stomping a shrunken enemy. If set to a value greater than 0, knee_incs is increased once every tic until it reaches 15, at which point it is reset to 0. | ||
[[Category:Player structure members]] |
Latest revision as of 11:25, 2 February 2007
This is used to control sequencing of the knee animation (mighty foot) when stomping a shrunken enemy. If set to a value greater than 0, knee_incs is increased once every tic until it reaches 15, at which point it is reset to 0.