Jumping toggle: Difference between revisions
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Member of the [[player]] struct; set to 1 for as long as the player holds the button assigned to "jump" following a jump, even after falling, activating the jetpack, or landing on submersible water sectors; otherwise it is set to 0. Will not return 1 for pressing jump to begin swimming or flying up or pressing the jump key mid-fall. | Member of the [[player]] struct; set to 1 for as long as the player holds the button assigned to "jump" following a jump, even after falling, activating the jetpack, or landing on submersible water sectors; otherwise it is set to 0. Will not return 1 for pressing jump to begin swimming or flying up or pressing the jump key mid-fall. | ||
[[Category:Player structure members]] |
Latest revision as of 15:36, 24 September 2005
Member of the player struct; set to 1 for as long as the player holds the button assigned to "jump" following a jump, even after falling, activating the jetpack, or landing on submersible water sectors; otherwise it is set to 0. Will not return 1 for pressing jump to begin swimming or flying up or pressing the jump key mid-fall.