Eshoot: Difference between revisions

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eshoot <projectilenumber>
#REDIRECT [[shoot]]
 
Works just like [[shoot]], but returns the [[sprite id]] of the projectile into the RETURN [[gamevar]].  See [[eshootvar]].


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Projectile manipulation]]
[[Category:Projectile manipulation]]

Latest revision as of 18:19, 24 February 2011

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