Setactor: Difference between revisions

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Automatically fixing double redirect from Structure access to Category:Structure access in a maintenance job
 
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setactor[<[[sprite id]]>].<functionname> <[[gamevar]]>
#REDIRECT [[Category:Structure access]]
 
Use setactor to set the value of <functionname> to the [[gamevar]] <[[gamevar]]> within the [[actor]] determined by the [[gamevar]] <[[sprite id]]> . See [[Actor Member Functions]].


[[Category:EDuke commands]]
[[Category:EDuke commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Latest revision as of 14:29, 31 May 2020