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long necessary edit, appearantly based on findings in the source by TX |
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The [[player]]'s z velocity. | The [[player]]'s z velocity. Usually this maxes out at '''6144''' during most falls. If it reaches or exceeds '''2400''', the [[falling_counter]] begins to increment. When jumping or flying, this value will become negative, usually up to a maximum of '''-4096'''. | ||
[[Category:Player structure members]] | [[Category:Player structure members]] |
Latest revision as of 10:23, 11 March 2012
The player's z velocity. Usually this maxes out at 6144 during most falls. If it reaches or exceeds 2400, the falling_counter begins to increment. When jumping or flying, this value will become negative, usually up to a maximum of -4096.