Constantly updated gamevars: Difference between revisions

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Merge "Constantly updated gamevars" and "Pre-defined gamevars"
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These are [[gamevar]]s which are defined as direct pointers to internal variables in the game.  While some will change frequently, others will remain static for the whole game.  Please note that the values of most of these variables will be different on each peer, so you must not rely on them for anything that could possibly have an effect on sync.
#REDIRECT [[Pre-defined gamevars]]
 
<strong>Do not attempt to redefine these or you will have problems.</strong>
 
*[[currentweapon]]
*[[gs]]
*[[gun_pos]]
*[[looking_angSR1]]
*[[looking_arc]]
*[[myconnectindex]]
*[[screenpeek]]
*[[numplayers]]
*[[weaponcount]]
*[[weapon_xoffset]]
*[[windowx1]]
*[[windowx2]]
*[[windowy1]]
*[[windowy2]]
*[[xdim]]
*[[ydim]]
*[[coop]]
 
[[Category:Gamevar manipulation]]

Latest revision as of 00:33, 23 February 2020