Pause on: Difference between revisions
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The pause_on member of the userdef struct is set to 1 when the game is paused, | The '''''pause_on''''' member of the userdef struct is set to 1 when the game is paused, 2 when the game is paused while shift is held, and 0 when the game is not paused. The "GAME PAUSED" message is not displayed when ud.pause_on has a value of 2. | ||
[[Category:Userdef structure members]] | [[Category:Userdef structure members]] |
Latest revision as of 21:30, 14 September 2006
The pause_on member of the userdef struct is set to 1 when the game is paused, 2 when the game is paused while shift is held, and 0 when the game is not paused. The "GAME PAUSED" message is not displayed when ud.pause_on has a value of 2.