Rapid fire hold: Difference between revisions
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0 unless player is holding fire whilst holding a pipebomb. | '''rapid_fire_hold''' is a member of the [[Members_of_the_player_structure|player structure]]. | ||
This value is normally 0, unless the player is holding down fire whilst holding a pipebomb. If set to 1 while fire is pressed, the majority of the weapon's subsequent operation is aborted. | |||
[[Category:Player structure members]] | [[Category:Player structure members]] | ||
[[Category:Articles requiring verification of information]] | [[Category:Articles requiring verification of information]] |
Latest revision as of 02:12, 14 July 2009
rapid_fire_hold is a member of the player structure.
This value is normally 0, unless the player is holding down fire whilst holding a pipebomb. If set to 1 while fire is pressed, the majority of the weapon's subsequent operation is aborted.