Getinput: Difference between revisions
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Dr. Kylstien (talk | contribs) New page: This command can be used within EVENT_PROCESSINPUT to fetch one of the members of the input structure into a gamevar. getinput[<player id>].<member> <gamevar> The player id i... |
Automatically fixing double redirect from Structure access to Category:Structure access in a maintenance job |
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#REDIRECT [[Category:Structure access]] | |||
[[Category:EDuke32 specific commands]] | |||
[[Category:Input manipulation]] | |||
[[Category:Gamevar manipulation]] |
Latest revision as of 14:29, 31 May 2020
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