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New page: Gets the time and date into gamevars: <pre> getdate <sec> <min> <hour> <mday> <mon> <year> <wday> <yday> sec seconds after the minute min minutes after the hour hour hours sin... |
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'''gettimedate''' <sec> <min> <hour> <mday> <mon> <year> <wday> <yday> | |||
Gets the local time and date into gamevars. The values in brackets denote inclusive ranges that the individual members can take on. | |||
sec seconds after the minute | <sec> seconds after the minute [0, '''60'''] (note the possibility of a leap second) | ||
min minutes after the hour | <min> minutes after the hour [0, 59] | ||
hour hours since midnight | <hour> hours since midnight [0, 23] | ||
mday day of the month | <mday> day of the month '''[1,31]''' (note that it is 1-based) | ||
mon months since January | <mon> months since January [0, 11] | ||
year years since | <year> years since 0 A.D. | ||
wday days since Sunday | <wday> days since Sunday [0, 6] | ||
yday days since January | <yday> days since January 1 [0, 365] | ||
A tutorial on how this command can be used can be viewed here: [[How_to_make_a_clock|make an in-game clock]] | |||
[[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] |
Latest revision as of 16:08, 16 February 2018
gettimedate <sec> <min> <hour> <mday> <mon> <year> <wday> <yday>
Gets the local time and date into gamevars. The values in brackets denote inclusive ranges that the individual members can take on.
<sec> seconds after the minute [0, 60] (note the possibility of a leap second) <min> minutes after the hour [0, 59] <hour> hours since midnight [0, 23] <mday> day of the month [1,31] (note that it is 1-based) <mon> months since January [0, 11] <year> years since 0 A.D. <wday> days since Sunday [0, 6] <yday> days since January 1 [0, 365]
A tutorial on how this command can be used can be viewed here: make an in-game clock