EVENT GETMENUTILE: Difference between revisions

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EVENT_GETMENUTILE is [[EDuke32_event_list|Game Event]].
EVENT_GETMENUTILE is [[EDuke32 event list|Game Event]].


This [[event]] is used to set a custom tile for the main menu background.
This [[event]] is used to set a custom tile for the main menu background.
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EXAMPLE:
EXAMPLE:


  gamevar MENU_TILE <flag> 0
  gamevar [[MENU_TILE]] <flag> 0
   
   
  onevent EVENT_GETMENUTILE
  onevent EVENT_GETMENUTILE
   setvar [[RETURN]] <tilenum>
   setvar [[RETURN]] <tilenum>
  endevent
  endevent
gamevar MENU_TILE is used to set whether the screen is one picture or if it is tiled, like a texture.
Values for <flag>:
* 0 - Main Menu background is non-tilable
* 1 - Main Menu background is tilable


In the onevent code, set the gamevar RETURN to the tile you want the main menu background to be.
In the onevent code, set the gamevar RETURN to the tile you want the main menu background to be.


[[Category:Events]]
[[Category:Events]]

Revision as of 20:34, 12 August 2012

EVENT_GETMENUTILE is Game Event.

This event is used to set a custom tile for the main menu background.

EXAMPLE:

gamevar MENU_TILE <flag> 0

onevent EVENT_GETMENUTILE
 setvar RETURN <tilenum>
endevent

In the onevent code, set the gamevar RETURN to the tile you want the main menu background to be.