Addphealth: Difference between revisions
Jump to navigation
Jump to search
Helixhorned (talk | contribs) addphealth: add mention of special case |
m spelling |
||
Line 3: | Line 3: | ||
Adds <number> to the player's [[strength]]. <number> may be positive or negative. | Adds <number> to the player's [[strength]]. <number> may be positive or negative. | ||
The game enforces limits on the health added with this command. This size of the limit is set by [[MAXPLAYERHEALTH]] for most actors. A [[MAXPLAYERATOMICHEALTH]] is defined in con but does not appear to be passed in through gamestartup. The atomic health | The game enforces limits on the health added with this command. This size of the limit is set by [[MAXPLAYERHEALTH]] for most actors. A [[MAXPLAYERATOMICHEALTH]] is defined in con but does not appear to be passed in through gamestartup. The atomic health definitely does have a higher limit but to find out where this is set from would require checking the source. | ||
If the player given health is looking through a camera, the view is reset. | If the player given health is looking through a camera, the view is reset. |
Revision as of 01:33, 25 October 2014
addphealth <number>
Adds <number> to the player's strength. <number> may be positive or negative.
The game enforces limits on the health added with this command. This size of the limit is set by MAXPLAYERHEALTH for most actors. A MAXPLAYERATOMICHEALTH is defined in con but does not appear to be passed in through gamestartup. The atomic health definitely does have a higher limit but to find out where this is set from would require checking the source.
If the player given health is looking through a camera, the view is reset.