Full list of structure members: Difference between revisions
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Member functions are internal properties that may be accessed through CONs in EDuke. They may be called within [[actor]]s, players, or [[events]]. Every entity in the game uses these to varying effects. | Member functions are internal properties that may be accessed through CONs in EDuke. They may be called within [[actor]]s, players, or [[events]]. Every entity in the game uses these to varying effects. | ||
[[ | [[Members of the sprite and hittype structures]] | ||
[[ | [[Members of the player structure]] | ||
[[ | [[Members of the sector structure]] | ||
[[ | [[Members of the wall structure]] |
Revision as of 13:58, 6 September 2005
Member functions are internal properties that may be accessed through CONs in EDuke. They may be called within actors, players, or events. Every entity in the game uses these to varying effects.
Members of the sprite and hittype structures
Members of the player structure