EVENT PREGAME: Difference between revisions
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Revision as of 13:54, 14 April 2013
this page is a stub
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All sprites are processed in the following fashion:
1. EVENT_PREGAME
2. hardcoded stuff
3. EVENT_GAME
One potential use is to examine values which are clobbered by commands such as ifhitweapon/ifwasweapon.