EVENT PREGAME: Difference between revisions

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Revision as of 13:54, 14 April 2013

this page is a stub

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All sprites are processed in the following fashion:

1. EVENT_PREGAME
2. hardcoded stuff
3. EVENT_GAME

One potential use is to examine values which are clobbered by commands such as ifhitweapon/ifwasweapon.