EVENT PREGAME: Difference between revisions
Jump to navigation
Jump to search
Mblackwell (talk | contribs) mNo edit summary |
Mblackwell (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
''this page is a stub'' | ''this page is a stub'' | ||
Revision as of 13:54, 14 April 2013
this page is a stub
All sprites are processed in the following fashion:
1. EVENT_PREGAME
2. hardcoded stuff
3. EVENT_GAME
One potential use is to examine values which are clobbered by commands such as ifhitweapon/ifwasweapon.