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'''''current_menu''''' contains an ID number corresponding to the menu that the player is currently displaying. Individual values can be found by looking through [{{EDuke32 source|source/menus.h}} menus.h] and [{{EDuke32 source|source/menus.c}} menus.c]. | '''''current_menu''''' contains an ID number corresponding to the menu that the player is currently displaying. Individual values can be found by looking through [{{EDuke32 source|source/menus.h}} menus.h] and [{{EDuke32 source|source/menus.c}} menus.c]. | ||
// Menu screens | |||
define MENU_MAIN 0 | |||
define MENU_MAIN_INGAME 50 | |||
define MENU_EPISODE 100 | |||
define MENU_USERMAP 101 | |||
define MENU_SELECTMAP 102 | |||
define MENU_SKILL 110 | |||
define MENU_SETUP 200 | |||
define MENU_GAMESETUP 201 | |||
define MENU_OPTIONS 202 | |||
define MENU_VIDEOSETUP 203 | |||
define MENU_KEYBOARDSETUP 204 | |||
define MENU_MOUSESETUP 205 | |||
define MENU_KEYBOARDASSIGN 210 | |||
define MENU_MOUSEASSIGN 211 | |||
define MENU_ADVMOUSE 212 | |||
define MENU_RENDERERSETUP 230 | |||
define MENU_COLORCORR 231 | |||
define MENU_COLORCORRGAME 232 | |||
define MENU_LOAD 300 | |||
define MENU_SAVE 351 | |||
define MENU_SAVETYPE 360 | |||
define MENU_STORY 400 | |||
define MENU_F1HELP 401 | |||
define MENU_QUIT 500 | |||
define MENU_QUITTOTITLE 501 | |||
define MENU_QUIT2 502 | |||
define MENU_SOUND 700 | |||
define MENU_SOUND_INGAME 701 | |||
define MENU_CREDITS 990 | |||
define MENU_CREDITS2 991 | |||
define MENU_CREDITS3 992 | |||
define MENU_CREDITS4 993 | |||
define MENU_CREDITS5 994 | |||
define MENU_CREDITS6 995 | |||
define MENU_CREDITS7 996 | |||
define MENU_CREDITS8 997 | |||
define MENU_CREDITS9 998 | |||
define MENU_CREDITS10 999 | |||
define MENU_CONFIRMLOAD 1000 | |||
define MENU_ABORTGAME 1500 | |||
define MENU_CONFIRMSAVE 2000 | |||
define MENU_ADULTMODE 10000 | |||
define MENU_ADULTPASSWORD 10001 | |||
define MENU_BUYDUKE 20000 | |||
define MENU_PLAYERSETUP 20002 | |||
define MENU_MPMACROS 20004 | |||
define MENU_MPMACROSTYPE 20005 | |||
[[Category:Constantly updated gamevars]] | [[Category:Constantly updated gamevars]] |
Revision as of 03:03, 3 February 2016
current_menu contains an ID number corresponding to the menu that the player is currently displaying. Individual values can be found by looking through menus.h and menus.c.
// Menu screens define MENU_MAIN 0 define MENU_MAIN_INGAME 50 define MENU_EPISODE 100 define MENU_USERMAP 101 define MENU_SELECTMAP 102 define MENU_SKILL 110 define MENU_SETUP 200 define MENU_GAMESETUP 201 define MENU_OPTIONS 202 define MENU_VIDEOSETUP 203 define MENU_KEYBOARDSETUP 204 define MENU_MOUSESETUP 205 define MENU_KEYBOARDASSIGN 210 define MENU_MOUSEASSIGN 211 define MENU_ADVMOUSE 212 define MENU_RENDERERSETUP 230 define MENU_COLORCORR 231 define MENU_COLORCORRGAME 232 define MENU_LOAD 300 define MENU_SAVE 351 define MENU_SAVETYPE 360 define MENU_STORY 400 define MENU_F1HELP 401 define MENU_QUIT 500 define MENU_QUITTOTITLE 501 define MENU_QUIT2 502 define MENU_SOUND 700 define MENU_SOUND_INGAME 701 define MENU_CREDITS 990 define MENU_CREDITS2 991 define MENU_CREDITS3 992 define MENU_CREDITS4 993 define MENU_CREDITS5 994 define MENU_CREDITS6 995 define MENU_CREDITS7 996 define MENU_CREDITS8 997 define MENU_CREDITS9 998 define MENU_CREDITS10 999 define MENU_CONFIRMLOAD 1000 define MENU_ABORTGAME 1500 define MENU_CONFIRMSAVE 2000 define MENU_ADULTMODE 10000 define MENU_ADULTPASSWORD 10001 define MENU_BUYDUKE 20000 define MENU_PLAYERSETUP 20002 define MENU_MPMACROS 20004 define MENU_MPMACROSTYPE 20005