LOGO FLAGS: Difference between revisions
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It is a [[bitfield]]. The default value is 255. That is, all the bits below 256 are set. The values are: | It is a [[bitfield]]. The default value is 255. That is, all the bits below 256 are set. The values are: | ||
'''1''' - | '''1''' - LOGO_ENABLED<br /> | ||
'''2''' - | '''2''' - LOGO_PLAYANIM<br /> | ||
'''4''' - | '''4''' - LOGO_PLAYMUSIC<br /> | ||
'''8''' - | '''8''' - LOGO_3DRSCREEN<br /> | ||
'''16''' - | '''16''' - LOGO_TITLESCREEN<br /> | ||
'''32''' - | '''32''' - LOGO_DUKENUKEM<br /> | ||
'''64''' - | '''64''' - LOGO_THREEDEE<br /> | ||
'''128''' - | '''128''' - LOGO_PLUTOPAKSPRITE<br /> | ||
'''256''' - | '''256''' - LOGO_SHAREWARESCREENS<br /> | ||
'''512''' - | '''512''' - LOGO_TENSCREEN<br /> | ||
'''1024''' - | '''1024''' - LOGO_STOPANIMSOUNDS<br /> | ||
'''2048''' - | '''2048''' - LOGO_NOE4CUTSCENE<br /> | ||
'''4096''' - | '''4096''' - LOGO_NOE1BONUSSCENE<br /> | ||
'''8192''' - | '''8192''' - LOGO_NOE2BONUSSCENE<br /> | ||
'''16384''' - | '''16384''' - LOGO_NOE3BONUSSCENE<br /> | ||
'''32768''' - | '''32768''' - LOGO_NOE4BONUSSCENE<br /> | ||
'''65536''' - LOGO_NOE1ENDSCREEN<br /> | '''65536''' - LOGO_NOE1ENDSCREEN<br /> | ||
'''131072''' - LOGO_NOE2ENDSCREEN<br /> | '''131072''' - LOGO_NOE2ENDSCREEN<br /> |
Revision as of 22:33, 23 August 2015
LOGO_FLAGS is a gamevar that controls the appearance of the introduction and menu.
It is a bitfield. The default value is 255. That is, all the bits below 256 are set. The values are:
1 - LOGO_ENABLED
2 - LOGO_PLAYANIM
4 - LOGO_PLAYMUSIC
8 - LOGO_3DRSCREEN
16 - LOGO_TITLESCREEN
32 - LOGO_DUKENUKEM
64 - LOGO_THREEDEE
128 - LOGO_PLUTOPAKSPRITE
256 - LOGO_SHAREWARESCREENS
512 - LOGO_TENSCREEN
1024 - LOGO_STOPANIMSOUNDS
2048 - LOGO_NOE4CUTSCENE
4096 - LOGO_NOE1BONUSSCENE
8192 - LOGO_NOE2BONUSSCENE
16384 - LOGO_NOE3BONUSSCENE
32768 - LOGO_NOE4BONUSSCENE
65536 - LOGO_NOE1ENDSCREEN
131072 - LOGO_NOE2ENDSCREEN
262144 - LOGO_NOE3RADLOGO
524288 - LOGO_NODUKETEAMTEXT
1048576 - LOGO_NODUKETEAMPIC
(The names following the numeric values are merely informational, they do not denote labels predefined from CON.)