Warp on: Difference between revisions
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1 : Change map (note that if a user map is specified it will change map regardless of the state of ud.warp_on) | 1 : Change map (note that if a user map is specified it will change map regardless of the state of ud.warp_on) | ||
2 or higher : Load | 2 or higher : Load savegame from slot (ud.warp_on - 2) | ||
The value of this variable is only checked at game startup and when a level ends. | The value of this variable is only checked at game startup and when a level ends. | ||
[[Category:Userdef structure members]] | [[Category:Userdef structure members]] |
Latest revision as of 04:27, 19 September 2014
NOTE: ud.warp_on's value is only modified by the engine during game startup, and by the map and changemap OSD commands.
0 : Default State
1 : Change map (note that if a user map is specified it will change map regardless of the state of ud.warp_on)
2 or higher : Load savegame from slot (ud.warp_on - 2)
The value of this variable is only checked at game startup and when a level ends.