PROJ DECAL: Difference between revisions
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'''PROJ_DECAL''' | '''defineprojectile''' <tilenum> '''PROJ_DECAL''' <tilenum> | ||
PROJ_DECAL is a [[defineprojectile]] property used to set the tilenum of any decal spawned by the projectile, i.e. bullet holes. | |||
[[defineprojectile]] | |||
Where <number> is the tilenum of the decal used. Only works with bullet projectiles. | Where <number> is the tilenum of the decal used. Only works with bullet projectiles. |
Revision as of 05:13, 21 February 2020
defineprojectile <tilenum> PROJ_DECAL <tilenum>
PROJ_DECAL is a defineprojectile property used to set the tilenum of any decal spawned by the projectile, i.e. bullet holes.
Where <number> is the tilenum of the decal used. Only works with bullet projectiles.
Doesn't work with bullet type projectiles fired by actors other than players.