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| '''defineprojectile''' <tilenum> '''PROJ_VEL''' <velocity>
| | #REDIRECT [[defineprojectile]] |
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| PROJ_VEL is a [[defineprojectile]] property used to set the velocity of a projectile.
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| Where <velocity> is the speed of the projectile. Values over 1000 are not encouraged. Use [[PROJ_VEL_MULT]] to go at higher speeds.
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| For reference:
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| *'''RPG:''' 644
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| *'''Devastator:''' 644
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| *'''Cycloid Emperor rocket:''' 772
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| *'''Shrinker:''' 768
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| *'''Freeze''' Blast:''' 644
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| *'''Laser:''' 840
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| *'''Spit:''' 292
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| *'''Mental Blast:''' 348 [Octabrain] / 644 [Cycloid Emperor]
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| [[Category:Projectile_structure_members]]
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