PROJ EXTRA RAND: Difference between revisions

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'''defineprojectile''' <tilenum> '''PROJ_EXTRA_RAND''' <extra rand>
#REDIRECT [[defineprojectile]]
 
'''PROJ_EXTRA_RAND''' is a random value added to a projectile damage.
 
By default it is 5, meaning that a SHOTGUN projectile (which damage is defined as 10 in USER.CON) will make cause a damage of 10 to 15.
 
Setting it to zero should cause the projectile to inflict the precise damage defined by [[PROJ_EXTRA]].
 
[[Category:Projectile_structure_members]]

Latest revision as of 10:57, 21 February 2020

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