PROJ SYREPEAT: Difference between revisions
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'''defineprojectile''' <tilenum> ''' | '''defineprojectile''' <tilenum> '''PROJ_SYREPEAT''' <spawn yrepeat> | ||
PROJ_SYREPEAT is a [[defineprojectile]] property used to set the y size of an [[actor]] [[spawn]]ed on impact. | |||
Where <spawn yrepeat> is the size you wish to set the [[spawn]]ed [[actor]]'s y to. | Where <spawn yrepeat> is the size you wish to set the [[spawn]]ed [[actor]]'s y to. | ||
[[Category:Projectile_structure_members]] | [[Category:Projectile_structure_members]] |
Revision as of 09:18, 21 February 2020
defineprojectile <tilenum> PROJ_SYREPEAT <spawn yrepeat>
PROJ_SYREPEAT is a defineprojectile property used to set the y size of an actor spawned on impact.
Where <spawn yrepeat> is the size you wish to set the spawned actor's y to.