Setuptile (DEF): Difference between revisions
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'''setuptile <tilenum> <width> <height> <x-offset> <y-offset><br /> | <span {{code}}>'''setuptile''' <tilenum> <width> <height> <x-offset> <y-offset></span><br /> | ||
'''setuptilerange <start tilenum> <end tilenum> <width> <height> <x-offset> <y-offset> | <span {{code}}>'''setuptilerange''' <start tilenum> <end tilenum> <width> <height> <x-offset> <y-offset></span> | ||
Used in DEF files to setup the properties which are applied to the highres replacement of the tile. This allows the creation of placeholder tiles for use with [[texture]] without having to edit .ART files. | Used in DEF files to setup the properties which are applied to the highres replacement of the tile. This allows the creation of placeholder tiles for use with [[texture]] without having to edit .ART files. |
Latest revision as of 05:02, 23 February 2020
setuptile <tilenum> <width> <height> <x-offset> <y-offset>
setuptilerange <start tilenum> <end tilenum> <width> <height> <x-offset> <y-offset>
Used in DEF files to setup the properties which are applied to the highres replacement of the tile. This allows the creation of placeholder tiles for use with texture without having to edit .ART files.
Unlike dummytile this command won't draw black.
It doesn't affect 8-bit tiles or HUD images.