Eshootvar: Difference between revisions
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Shoots the projectile referenced by <var>, but returns the [[sprite id]] of the projectile into the RETURN [[gamevar]]. See [[eshoot]]. | Shoots the projectile referenced by <var>, but returns the [[sprite id]] of the projectile into the RETURN [[gamevar]]. See [[eshoot]]. | ||
[[Category:EDuke32 specific commands]] | |||
[[Category:Projectile manipulation]] |