Clipdist: Difference between revisions

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In engine terms, the [[sprite]]'s clipdist member determines how big the [[sprite]]'s clipping sphere is.
In engine terms, the [[sprite]]'s clipdist member determines how big the [[sprite]]'s clipping sphere is.
[[Category:Duke3D 1.3/1.5 commands]]

Revision as of 23:50, 23 September 2005

clipdist <number>

Sets the actor's clipdist to <number>. This is equivalent to setactor[THISACTOR].clipdist gamevar.

In engine terms, the sprite's clipdist member determines how big the sprite's clipping sphere is.