PROJ SYREPEAT: Difference between revisions
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Where <number> is the size you wish to set the [[spawn]]ed [[actor]]'s y to. | Where <number> is the size you wish to set the [[spawn]]ed [[actor]]'s y to. | ||
[[Category:Projectile_structure_members]] |
Revision as of 18:14, 13 June 2007
PROJ_SXREPEAT is a defineprojectile property used to set the y size of an actor spawned on impact.
Syntax is:
defineprojectile <tile number> PROJ_SYREPEAT <number>
Where <number> is the size you wish to set the spawned actor's y to.