Wackedbyactor: Difference between revisions
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This is a spriteID. This stores which [[actor]] killed the player. It is initialized to -1 when a [[map]] is loaded and on [[resetplayer]] | This is a spriteID. This stores which [[actor]] killed the player. It is initialized to -1 when a [[map]] is loaded and on [[resetplayer]] | ||
[[Category:Player structure members]] |
Revision as of 15:50, 24 September 2005
This is a spriteID. This stores which actor killed the player. It is initialized to -1 when a map is loaded and on resetplayer