Getangle: Difference between revisions

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NOTE: To make one actor face another some subtraction is involved. see [[make one actor face another]] in the examples.
NOTE: To make one actor face another some subtraction is involved. see [[make one actor face another]] in the examples.
[[Category:EDuke32 specific commands]]
[[Category:Gamevar manipulation]]

Revision as of 18:35, 24 September 2005

getangle <x> <y>

Get's the angle formed by the displacements <x> and <y>. In most languages this function is known as arctan2.

NOTE: To make one actor face another some subtraction is involved. see make one actor face another in the examples.