Talk:Full command list: Difference between revisions
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Finish documenting all entries in command list. | Finish documenting all entries in command list. | ||
Add [[getangle]], [[spritenvg]], [[shiftvarl]], [[shiftvarr]], [[zshoot]], [[dist]], [[ldist]], [[activatebysector]], [[operatesectors]], [[operaterespawns]], [[operateactivators]], [[operatemasterswitches]], [[checkactivatormotion]], [[findplayer]], [[findotherplayer]], [[soundvar]], [[shootvar]], [[whilevarn]], [[switch]], [[case]], [[default]] and [[endswitch]] to wiki before next release. | Add [[whilevarvarn]], [[hitscan]], [[getplayervar]], [[setplayervar]], [[mulscale]], [[getangle]], [[spritenvg]], [[shiftvarl]], [[shiftvarr]], [[zshoot]], [[dist]], [[ldist]], [[activatebysector]], [[operatesectors]], [[operaterespawns]], [[operateactivators]], [[operatemasterswitches]], [[checkactivatormotion]], [[findplayer]], [[findotherplayer]], [[soundvar]], [[shootvar]], [[whilevarn]], [[switch]], [[case]], [[default]] and [[endswitch]] to wiki before next release. |
Revision as of 00:30, 29 January 2005
To-do list:
Finish documenting all entries in command list.
Add whilevarvarn, hitscan, getplayervar, setplayervar, mulscale, getangle, spritenvg, shiftvarl, shiftvarr, zshoot, dist, ldist, activatebysector, operatesectors, operaterespawns, operateactivators, operatemasterswitches, checkactivatormotion, findplayer, findotherplayer, soundvar, shootvar, whilevarn, switch, case, default and endswitch to wiki before next release.